Don't die 06/24/2011
It's official. Ancient Palace 1.0 Beta has been released. We really hope you enjoy it, there was immense time and devotion put into it. :) So far, the story is far from completed, and you can expect more to come in the next year or two. The only traps in the game are the bombs, which just send your character back to the beginning of the level. (Don't worry, it's more of an annoyance than a true trap, because you don't lose any point if you're hit.) In a near release, you will be able to use the Tome of Time Control to aid you in your journey. More traps such as spikes, flames, etc will eventually be included, as well as some enemies which will send you back to the beginning of the level if you are hit by them. The reason it's open beta is because we realize that sometimes we won't be able to pick up every single error there is in our games. Also, something else I forgot to mention in the last log: in demo 4, I hope to introduce a new graphic improvement called "Layers". It will allow the graphics to generally look better. It will also allow us to use transparent/partially transparent 2D tiles instead of creating new sprites for something that we need transparency on. :) Now how about that? What game developer team releases two big releases only 5 days apart? ;) CommentsSheridan 07/01/2011 11:24
How many people do you have in your team, and how many of your team members do you personally know? Sheridan 07/04/2011 13:51
Just curious. Jake 07/04/2011 20:31
Oh okay lol Leave a Reply |

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