Caution! Low gravity! 03/29/2012
Well, in response to having to push Ilxder back even further, I've decided to develop a minigame to help make the wait a little bit more bearable. This game is called Sci-Fi Mar-Bles (Pronounced "Sy-Fy Mar-Blayce"). It is going to be a crazy minigame, where the player can control their marble through a low-gravity environment. It's harder than it seems, as the player can only give side-to-side boosts, there's places where you have to rely on the bounce of the marble, there's going to be enemy marbles that force you to restart the mission, and for an added challenge - there's bonus points available by collecting the Energy Nexuses, but the player isn't forced to collect them. I've had two goals with this game - create something different than most games, and to fix the mistakes that were made in Ancient Palace, such as the frustrating hand-eye coordination requirement, lack of sound, and unoriginal graphics. This game will include its own original graphics, music, and hopefully players will find that it's a tad less frustrating than Ancient Palace was with its hand-eye coordination requirement. No, this game is not a futuristic copy of Ancient Palace - I assure you, it's a relatively different game. Though it's still kind of a puzzle game, it's not entirely a maze game, and your hand-eye coordination isn't extremely relative to winning this game. Timing still is key, however. It may be a low-gravity environment, but it still has gravity nonetheless, so you will need to rely on the marble's natural bounce qualities in some areas. I've set up a new section on the community forum for early discussion of the game. Note: any screenshots you see on our site of this game are just early phase photos, so anything could change. Add Comment An unfortunate, but necessary push-back 03/26/2012
Hello everyone, I've decided that in order to provide a better, non-rushed game, that we're going to have to work longer on Ilxder 1. I've been having a bit of trouble with some of the technical aspects of the game, plus, I've decided that I want to add WAY more detail to the game world than ever before. Here's a list of things I want to add to the game:
In other news... Spherical user Rhuan has offered to act as a "consulting" developer. He said he would be willing to help in certain programming aspects of Ilxder - hopefully this means I can speed up Ilxder's battle system's progress. Also, I may be getting the brilliant composers, Brett Smith and Jacob Schmeltzer to write music for Ilxder. :) As much as I like some of the tracks by Deceased Superior Technician (the music group who wrote the public domain tracks I was using in the game as placeholder tracks), I think that having a soundtrack written by them would be awesome. :) Social media and an update 03/06/2012
Hi everyone! It has been a while since I've updated the progress of Ilxder. First off, I'm happy to say that the updates I've been working on are turning out pretty well. The recent updates I've been working on are as follows:
In other news, we're now on Google+, if you haven't seen the news article. Also, we've been working on an Ilxder Facebook page, located here: http://www.facebook.com/pages/The-Ilxder-Series/155019711285064 Well, that's all for now. :) Fight SOPA - sign the petition! 01/17/2012
Hello everyone! This is a different post from my usual posts. Though we really wish to remain neutral politically, this bill (Stop Online Piracy Act/Protect IP Act) would hurt EVERYONE who uses the internet. What it would do is make every website on the internet be censored, so if any content, or bits of content that are copyrighted that are posted on a website, the poster of the content would go to jail, then and there, without warning. In addition to this, it would ruin global freedom throughout the internet. Actually, scratch that, it would ruin the internet in general. We are officially taking a stance against SOPA/PIPA. We are not going to stand idly while the United States government turns the internet into another one of their pawns. We join with our brothers and sisters across the internet to protest the ludicrous atrocities that the government of the United States is trying to pass. We only wish we had taken part in a protest against the NDAA 2012, which allows the US government to imprison US citizens suspected of "terrorist acts" indefinitely without a trial, regardless of whether or not they were on US soil - that bill has already been passed, and that's why we will be attempting to take our operation outside of the US in the near future. Unlike many of our brethren across the internet, we are not blacking out our website completely. Instead, we're trying to make it as annoying as possible to use this site, by placing hyperlinked banners across the entire site; we believe this would be more effective, as, instead of people just leaving the site, they might accidentally click on one of the banners instead. Please, join with us, and our brothers-in-arms to defeat SOPA! Sign the petition at http://americancensorship.org ! Hey everyone! This being New Years Eve, I decided to write the New Years resolution for Joquan Games Studios for the year of 2012. Well, reflecting back on our 2011 NY resolution, we haven't quite met all of our goals. First off, we have decided to discontinue the use of Gamini Games and just use this site as our game portal. We're holding onto the rights and the name, but it's not being used for now. Secondly, this goal we've definitely met with our project. ;) The third goal was to get Dynamic Dimensions Software growing faster. Well, that really didn't work out well. Since our main focus was with our games, we weren't able to bring on any team members for DDS. But hey, at least we're offering FREE web customization and FREE .tk registration through us, which gains us points so we can improve our services. :) And as for doubling our team size - that most CERTAINLY did not work out. ;) In fact, we've eliminated over half of our team due to a recently-enacted inactivity policy. It's down to 7 team members now. ;) But the nice thing is - those 7 team members are MUCH more active than ever before, and we're well-connected, allowing for our creativity to flourish. In that closely-knit community, it allows us to devise better plans for our games, and it doesn't leave all of the planning directly up to me, which is a good thing. ;) (With school, my job with SMFNew, and managing this project, it takes a lot of time ;) ) I would still like to bring on some other team members, but it's going to take a few games before people will realize that we're not so bad after all. ;) --- Those aside, here's a few of our other goals for the New Year:
Have a good New Years, and thank you for another great year! :) New Stealth-Based Project, may be 3D! 12/17/2010
Well, I am being a hypocrite by posting this log entry (Read the previous log), but I couldn't hold back any longer! We are going to start the development of a new stealth-based game similar to the gameplay in the Thief series, but rather than being from the first-person perspective, it will be from third-person, similar to the Assassin's Creed franchise. I cannot reveal any story info, as of now, but I am going to say: I'm really exited about this game! Just keep your eyes out for any more clues hidden in our site or forums about this game! Christmas & More 12/02/2010
Well, unfortunately, because of some issues I've had with my computers, I haven't had ANY time to work of Project Pheonix Demo Phase 3. :( I was originally hoping to have it out by Christmas. 25 days is not enough time to finish much of the work that I am doing on it. This Christmas, I am going to run a competition. It will be a story competition. I can't release any more until I start it. Whoever wins, will have a permanent Gold Membership on our forums, and an honorary Christmas medal, called "Christmas Story...maker". (Clever, huh? :P ) If you have been on the forums recently, you probably have seen something about Tony's new project: Project Hawk. If you want to learn more about it, go to the news section on our forum. Anyways, I will pretty busy during this month, as my birthday is only 4 days away, and I am always busy around December, so I wish you an early Merry Christmas, and a Happy New Year! |

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